


If you can get enough avengers to render SW Gen's EMP patriots useless you can break through their outer defense & the game is yours. To counter, scatter your army, this will weaken it substantially, but SW Gen isn't capable of fielding a real army so you don't have to worry about that. The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Their payload is unstoppable, and even if the plane gets shot down, it only has to do $2000 in damage to be worth the investment. The alpha aurora bomber can devastate an entire army easily. In the long run, you must attack to survive. Spread out your power plants best you can. The Laser patriots are very effective against infantry, but in the long run, you're better off using an army of tanks & avengers w/ pathfinders stationed nearby to defend your base.īecause your tanks require power, superweapons & generals powers can ruin everything for you. Nuke cannons could effectively counter such an army though so make sure to have good intelligence (the ranger's sight range is helpful in this regard) & take them out with aircraft before they get a shot off. An army of several laser tanks & avengers to shoot missiles is neigh unstoppable, especially if you bring along rangers to soak up additional damage & take out enemy infantry (& replace their losses with paratroopers over time). variants of this style and different weapon and component selections for each type of Fallen Empire, but the general number of slots is about equal. The laser tank is more of an actual "tank" than any other faction's tanks, I'd argue, even "tankier" than the overlord. This can be compensated with airforce, but the inconvenience can be quite annoying at times. The lack of artillery is a great setback as well, as it means that you will have to devote thousands of resources to head-on attacks. This particular faction (in vanilla) is the dullest faction, as it does not have as much "flamboyance" as other factions. This is not the most ideal strategy, but you won't have to worry too much about power. Dozer 4: War Factory>Strat Ctr> Supply Drop.
#COMMAND CONQUER GENERALS WIKI CRUSADER LASER MOD#
Laser Comanche For General Townes image - C&C: ShockWave mod for C&C. A few Laser Turrets guarding a choke point is an almost impenetrable defense, saving artillery units. Film Games, Command And Conquer, Image C, Military Helicopter, Armored Vehicles. Laser Turret - Although it requires a significant amount of power, the Laser Turret can cut down ground and air units with efficiency by dealing heavy damage upon enemy forces.Each Laser Tank costs 1 unit of power and become inactive if the power level is not maintained, making the mass production of it difficult. The weakness of them, however, are their slow firing-rate, and their dependency on power. Laser Tank - Fires an intense beam of laser at the enemy, which can make short work of them within seconds.Cold Fusion Reactors produce 8 units of power instead of 5 (can be later upgraded to 16 with Control Rod upgrade).Patriot Missiles Turrets are replaced with Laser Turrets (requires 5 units of power instead of 3 per turret).Crusader and Paladin Tanks are replaced with Laser Tanks (requires 1 unit of power per tank).
